Tuesday, February 22, 2011

3D Model

For my 3d model I decided to do a model of a grim reaper drawing that I copied from a show I watched. First I created a sphere in maya, then grabbed faces on the sphere and extrude them until the sphere looked like a skull. After creating the skull, I created a plane to be the cloth for the grim reaper. I grabbed the vertex points on the plane to make a reaper cloth and shaped it around the skull. I assigned the cloth and skull to different lambert so I would be able to change the color. In the end I did not like how my grim reaper turn out so I combined my maya city model with my grim reaper.

No comments:

Post a Comment